299 lines
9.2 KiB
ReStructuredText
299 lines
9.2 KiB
ReStructuredText
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Supporting Legacy Boards
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========================
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Many drivers in the kernel, such as ``leds-gpio`` and ``gpio-keys``, are
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migrating away from using board-specific ``platform_data`` to a unified device
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properties interface. This interface allows drivers to be simpler and more
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generic, as they can query properties in a standardized way.
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On modern systems, these properties are provided via device tree. However, some
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older platforms have not been converted to device tree and instead rely on
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board files to describe their hardware configuration. To bridge this gap and
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allow these legacy boards to work with modern, generic drivers, the kernel
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provides a mechanism called **software nodes**.
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This document provides a guide on how to convert a legacy board file from using
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``platform_data`` and ``gpiod_lookup_table`` to the modern software node
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approach for describing GPIO-connected devices.
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The Core Idea: Software Nodes
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-----------------------------
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Software nodes allow board-specific code to construct an in-memory,
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device-tree-like structure using struct software_node and struct
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property_entry. This structure can then be associated with a platform device,
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allowing drivers to use the standard device properties API (e.g.,
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device_property_read_u32(), device_property_read_string()) to query
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configuration, just as they would on an ACPI or device tree system.
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The gpiolib code has support for handling software nodes, so that if GPIO is
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described properly, as detailed in the section below, then regular gpiolib APIs,
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such as gpiod_get(), gpiod_get_optional(), and others will work.
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Requirements for GPIO Properties
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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When using software nodes to describe GPIO connections, the following
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requirements must be met for the GPIO core to correctly resolve the reference:
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1. **The GPIO controller's software node "name" must match the controller's
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"label".** The gpiolib core uses this name to find the corresponding
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struct gpio_chip at runtime.
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This software node has to be registered, but need not be attached to the
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device representing the GPIO controller that is providing the GPIO in
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question. It may be left as a "free floating" node.
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2. **The GPIO property must be a reference.** The ``PROPERTY_ENTRY_GPIO()``
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macro handles this as it is an alias for ``PROPERTY_ENTRY_REF()``.
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3. **The reference must have exactly two arguments:**
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- The first argument is the GPIO offset within the controller.
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- The second argument is the flags for the GPIO line (e.g.,
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GPIO_ACTIVE_HIGH, GPIO_ACTIVE_LOW).
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The ``PROPERTY_ENTRY_GPIO()`` macro is the preferred way of defining GPIO
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properties in software nodes.
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Conversion Example
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------------------
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Let's walk through an example of converting a board file that defines a GPIO-
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connected LED and a button.
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Before: Using Platform Data
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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A typical legacy board file might look like this:
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.. code-block:: c
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#include <linux/platform_device.h>
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#include <linux/leds.h>
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#include <linux/gpio_keys.h>
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#include <linux/gpio/machine.h>
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#define MYBOARD_GPIO_CONTROLLER "gpio-foo"
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/* LED setup */
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static const struct gpio_led myboard_leds[] = {
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{
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.name = "myboard:green:status",
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.default_trigger = "heartbeat",
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},
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};
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static const struct gpio_led_platform_data myboard_leds_pdata = {
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.num_leds = ARRAY_SIZE(myboard_leds),
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.leds = myboard_leds,
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};
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static struct gpiod_lookup_table myboard_leds_gpios = {
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.dev_id = "leds-gpio",
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.table = {
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GPIO_LOOKUP_IDX(MYBOARD_GPIO_CONTROLLER, 42, NULL, 0, GPIO_ACTIVE_HIGH),
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{ },
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},
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};
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/* Button setup */
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static struct gpio_keys_button myboard_buttons[] = {
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{
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.code = KEY_WPS_BUTTON,
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.desc = "WPS Button",
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.active_low = 1,
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},
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};
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static const struct gpio_keys_platform_data myboard_buttons_pdata = {
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.buttons = myboard_buttons,
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.nbuttons = ARRAY_SIZE(myboard_buttons),
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};
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static struct gpiod_lookup_table myboard_buttons_gpios = {
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.dev_id = "gpio-keys",
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.table = {
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GPIO_LOOKUP_IDX(MYBOARD_GPIO_CONTROLLER, 15, NULL, 0, GPIO_ACTIVE_LOW),
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{ },
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},
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};
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/* Device registration */
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static int __init myboard_init(void)
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{
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gpiod_add_lookup_table(&myboard_leds_gpios);
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gpiod_add_lookup_table(&myboard_buttons_gpios);
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platform_device_register_data(NULL, "leds-gpio", -1,
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&myboard_leds_pdata, sizeof(myboard_leds_pdata));
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platform_device_register_data(NULL, "gpio-keys", -1,
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&myboard_buttons_pdata, sizeof(myboard_buttons_pdata));
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return 0;
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}
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After: Using Software Nodes
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~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Here is how the same configuration can be expressed using software nodes.
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Step 1: Define the GPIO Controller Node
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***************************************
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First, define a software node that represents the GPIO controller that the
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LEDs and buttons are connected to. The ``name`` of this node must match the
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name of the driver for the GPIO controller (e.g., "gpio-foo").
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.. code-block:: c
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#include <linux/property.h>
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#include <linux/gpio/property.h>
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#define MYBOARD_GPIO_CONTROLLER "gpio-foo"
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static const struct software_node myboard_gpio_controller_node = {
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.name = MYBOARD_GPIO_CONTROLLER,
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};
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Step 2: Define Consumer Device Nodes and Properties
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***************************************************
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Next, define the software nodes for the consumer devices (the LEDs and buttons).
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This involves creating a parent node for each device type and child nodes for
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each individual LED or button.
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.. code-block:: c
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/* LED setup */
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static const struct software_node myboard_leds_node = {
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.name = "myboard-leds",
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};
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static const struct property_entry myboard_status_led_props[] = {
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PROPERTY_ENTRY_STRING("label", "myboard:green:status"),
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PROPERTY_ENTRY_STRING("linux,default-trigger", "heartbeat"),
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PROPERTY_ENTRY_GPIO("gpios", &myboard_gpio_controller_node, 42, GPIO_ACTIVE_HIGH),
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{ }
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};
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static const struct software_node myboard_status_led_swnode = {
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.name = "status-led",
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.parent = &myboard_leds_node,
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.properties = myboard_status_led_props,
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};
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/* Button setup */
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static const struct software_node myboard_keys_node = {
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.name = "myboard-keys",
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};
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static const struct property_entry myboard_wps_button_props[] = {
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PROPERTY_ENTRY_STRING("label", "WPS Button"),
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PROPERTY_ENTRY_U32("linux,code", KEY_WPS_BUTTON),
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PROPERTY_ENTRY_GPIO("gpios", &myboard_gpio_controller_node, 15, GPIO_ACTIVE_LOW),
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{ }
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};
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static const struct software_node myboard_wps_button_swnode = {
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.name = "wps-button",
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.parent = &myboard_keys_node,
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.properties = myboard_wps_button_props,
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};
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Step 3: Group and Register the Nodes
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************************************
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For maintainability, it is often beneficial to group all software nodes into a
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single array and register them with one call.
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.. code-block:: c
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static const struct software_node * const myboard_swnodes[] = {
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&myboard_gpio_controller_node,
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&myboard_leds_node,
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&myboard_status_led_swnode,
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&myboard_keys_node,
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&myboard_wps_button_swnode,
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NULL
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};
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static int __init myboard_init(void)
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{
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int error;
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error = software_node_register_node_group(myboard_swnodes);
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if (error) {
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pr_err("Failed to register software nodes: %d\n", error);
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return error;
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}
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// ... platform device registration follows
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}
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.. note::
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When splitting registration of nodes by devices that they represent, it is
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essential that the software node representing the GPIO controller itself
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is registered first, before any of the nodes that reference it.
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Step 4: Register Platform Devices with Software Nodes
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*****************************************************
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Finally, register the platform devices and associate them with their respective
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software nodes using the ``fwnode`` field in struct platform_device_info.
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.. code-block:: c
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static struct platform_device *leds_pdev;
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static struct platform_device *keys_pdev;
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static int __init myboard_init(void)
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{
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struct platform_device_info pdev_info;
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int error;
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error = software_node_register_node_group(myboard_swnodes);
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if (error)
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return error;
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memset(&pdev_info, 0, sizeof(pdev_info));
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pdev_info.name = "leds-gpio";
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pdev_info.id = PLATFORM_DEVID_NONE;
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pdev_info.fwnode = software_node_fwnode(&myboard_leds_node);
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leds_pdev = platform_device_register_full(&pdev_info);
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if (IS_ERR(leds_pdev)) {
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error = PTR_ERR(leds_pdev);
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goto err_unregister_nodes;
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}
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memset(&pdev_info, 0, sizeof(pdev_info));
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pdev_info.name = "gpio-keys";
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pdev_info.id = PLATFORM_DEVID_NONE;
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pdev_info.fwnode = software_node_fwnode(&myboard_keys_node);
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keys_pdev = platform_device_register_full(&pdev_info);
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if (IS_ERR(keys_pdev)) {
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error = PTR_ERR(keys_pdev);
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platform_device_unregister(leds_pdev);
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goto err_unregister_nodes;
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}
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return 0;
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err_unregister_nodes:
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software_node_unregister_node_group(myboard_swnodes);
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return error;
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}
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static void __exit myboard_exit(void)
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{
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platform_device_unregister(keys_pdev);
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platform_device_unregister(leds_pdev);
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software_node_unregister_node_group(myboard_swnodes);
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}
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With these changes, the generic ``leds-gpio`` and ``gpio-keys`` drivers will
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be able to probe successfully and get their configuration from the properties
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defined in the software nodes, removing the need for board-specific platform
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data.
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